Like if you were going to do that than GO BIG OR GO HOME. However I don't think the new cuphead-like or hollow knight-like game look or match the source's ambition. That's NOT always the case sometimes you'll see developers make their own version of another game and it's so blatant but it's also because the original source was really lacking in some ways and their version ends up being the best version of that experience so it comes from a noble place of not just mimicking. This trend leads to me to believe more in the financial driven reasons to pursue these choices who ALL just happen to be huge hits. We recently saw a cuphead-like game and at the game awards I saw a Chinese Seikiro-like game. Just from this last indie direct, Not only did I see a Hollow Knight-like game, but I saw an Overcooked-like game, and a Monster Hunter-like game. The problem is that when it happens in a trend like this than it's less about artistic intention (like in the case of Hollow Knight which truly honors it's source material while simultaneously expanding and making a new experience out of it.) It's more like cashing in on a recent financial and pop cultural success of a title. I don't think the problem itself is wanting to make your own Metroid or Ninja Gaiden. Rampant ripping off had it's role in the game crash. Obviously this kind of thing has happened in gaming since gaming's birth. I don't really care if a creator wants to make another cuphead or another hollow knight but I think it's disingenuous to not have a conversation about this trend and some of it's problems. I do feel like this game does look like it's ripping from Hollow Knight's "style". ![]() Hollow Knight does enough to establish itself as THE HOLLOW KNIGHT indie darling and for many one of the best in the genre and what many would call a "modern masterpiece" title. Hollow Knight is different in that it somehow takes from all it's influences, with keen eyes, and with great construction and confidence and crafts something that feels fresh yet classic. ![]() I get the argument that Hollow Knight itself borrows from Dark Souls and Metroid/Castlevania but Hollow Knight does A LOT to really stand on it's own feet.
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